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Define the game world, core idea, and target audience.
Establish the main gameplay loop and the unique features that make the game stand out.
Create the Game Design Document (GDD), UI/UX layouts, and system architecture.
Plan development milestones, tools, and technologies.
Build a playable prototype focused on core mechanics.
Test whether the game is fun, responsive, and technically viable using placeholder assets.
Implement full game systems such as characters, factions, missions, and progression.
Develop levels, visuals, sound, backend services, and gameplay logic.
Fix bugs, optimize performance, and refine gameplay balance.
Run internal tests, closed beta sessions, and iterate based on player feedback.
Prepare for release with marketing assets and platform integration.
Provide ongoing updates, new content, seasonal events, and live support after launch.